Interests

 

 

I'm not interesting in creating music only as a hobby..  I have also done some level design for 'old school' first-person shooters like Doom, Heretic, Duke Nukem 3D, Quake 2, Soldier of Fortune 2, and Doom 3.  Probably my most famous and only map set is "Skyscraper" for Quake 2.  However, this map set was also converted for Soldier of Fortune 2 and Doom 3.

Just recently new, Sven Co-op version of "Skyscraper" is now available.

     Skyscraper for Sven-Co-op

         Sven_COOP_Skyscrap.txt

         Sven_COOP_Skyscrap.zip  

  

This video shows Skyscraper in Sven-Coop with one player playing: 

  

My first experience with the computer was the Texas Instruments' TI-99/4A which at one time belonged to my brother, Mark.  Although, my brother has done a few programs on this computer, I have also done a few of my own as well.  I have spent hours and hours in typing and modifying programs written by other people, mainly from past issues of the popular 80's magazine called COMPUTE!.  Based on these early experiences on the TI-99/4A, I wanted to create a short full blown game based on the 60's television series called Star Trek on the TI.  Unfortunately, the limitation of 16K memory has made it impossible at the time.  Therefore in 1996, I have revisited this task by modifying the original TI program and migrating the game into QBasic for the PC.  You can check my "TI Basic Games" webpage for further details:  TI Basic Games

Recently, I have done some SnapMaps for the new Doom (2016).  You can check this webpage for further details:  SnapMaps

Below are some of my earlier works.

 

bulletJerry2d - add-on for both Doom 2 (works in Doom as well)

        

bulletReadme
bulletJerry2d.zip

 

bulletMain2 - add-on for both Doom and Doom 2

       

bulletReadme
bulletMAIN2.zip

 

This video shows Jerry2d in action under the Doomsday Engine (1.15.6):

 

 

 

 

bulletGhost2 - another add-on for Doom 2

bulletReadme
bulletGhost2.zip

 

bulletDoomsday Engine Version
bulletReadme
bulletdeghost2.zip

 

 

bulletDoom Episode 2 Music Pack
bulletReadme
bullet zMatthewMixesEp2.zip

 

bulletDoom Episode 1 Music Pack (Doom 2 MAP01-MAP09)
bulletReadme
bulletDoom_ProjectV1_1.zip

 

bulletDUKE969A - add-on for Duke Nukem 3D:  Atomic Edition

        

bullet Readme
bullet Duke969a.zip

 

 

bulletSkyscraper - add-on for Quake 2

bullet 
bullet
bullet Readme
bullet Skyscrap.zip

 

This video shows partly the first map of "Skyscraper" for Quake 2 (using the KMQuake2 source port):

 

 

 

 
bulletSoF2Skyscrap - add-on for Soldier of Fortune 2

bulletReadme
bulletSoF2skyscrap.zip

 

This video shows the first map of "Skyscraper" for Soldier of Fortune 2:

 

 

 

 
bulletD3Skyscraper - add-on for Doom 3

 

 

 
bullet Readme
bullet D3Skyscraper.zip

 

This video shows a glimpse of "Skyscraper" for Doom 3:

 

 

 

 

bulletLMS4_D3Skyscraper - add-on for Last Man Standing Cooperative Modification for Doom 3

        

bullet

Readme

bullet LMS4_D3Skyscraper.zip

 

This video shows edited game play of "Skyscraper (Last Man Standing Version)" for Doom 3:

 

 

 

 

_________________________________________________________________________________________________________________________________________________________________________________

 

MODIFICATIONS

 

Below are some modifications you maybe interesting that I have done but did not create the actual contents.

 

bulletSniperModV2 and SniperModV3 for Assault Coop for Far Cry

           

 

bullet

Readme

bullet SniperModV2.zip

 

bullet

Readme

bullet SniperModV3.zip

 

Here's a short video showcasing SniperModV2 in action with a brief tutorial setting up a cooperative server: 

 

 

 

 

 

 

bulletAliens (Modified Aliens Colonial Marines) for GZDoom (please read the Readme first before downloading if you have the original PK3--you may not need it for your playing style)
bulletReadme
bulletAliens.zip

Original Aliens Colonial Marines' Link:  http://www.moddb.com/mods/acm-2014

Recent GZDoom port's Link:  http://www.osnanet.de/c.oelckers/gzdoom/download.html

 

 

NEW!!!

bulletDOOMSDAY ENGINE Add-ons

          The reason for these packs was to play cooperative multiplayer which Risen3D lacks.  Please read each  Readme for details.  I did not make the contents of the packs nor take credit.  I have simply repackaged or tweaked them to work on the recent builds of the Doomsday Engine.  It is best to have Risen3DPack (and Risen3DPackFix) selected when playing one of Sitters' maps.  Sitters' maps are Doom 2 games which required the Doomsday Engine.

As is it now, I recommend Doomsday Engine Build 1.10.4 for multiplayer.

              Risen3DPack.zip                               SittersPack.zip

              Readme                                             Readme

 

 

              SittersPack2_unofficial.zip

              Readme

 

                          "Lost City"                                               "Welcome to Hell"

 

 

 

 

bulletGet DosBox 0.74 to play games like Redneck Rampage.
bulletDosBox Webpage

 

Cooperative multi-playing is fun to me.  I really enjoy having help (especially in solving puzzles) with my fellow peers.  Playing as a team is more fun to me than 'deathmatching' against each other.  I wish the more recent games would bring back the cooperative feel again....   The reason why I still continue to play these games even today.  I have modified some of single-player maps, specifically Redneck Rampage add-ons, to play cooperatively by adding some spawn spots (usually five) for your enjoyment.  Please read the RTF documents (use Words or Wordpad) for further details in how to setup a multi-playing game or play an add-on in DosBox.  The add-ons are NOT my property nor created by me---I just simply repackaged and (again) added some spawn spots in a few.  The original files were downloaded from this website,  http://dukertcm.com/ .

 
bullet DosBox 0.74 Redneck Rampage Multiplayer
bullet DosBox 0.74 RRandRAsetupgames
bulletREDNECKGames.zip
bulletRIDESGames.zip

 

 

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