SKYSCRAPER ============================================================================ Title : Sven Cooperative version of SKYSCRAPER Filename : Sven_COOP_Skyscrap.zip Maps : qe_house, qe_sky1, qe_sky2, qe_sky3, and qe_sky4 Author : Guy Matthew Babin Homepage : www.babins.org/Guy/Interests.htm Description : Detailed construction of a possible skyscraper. Mission: Search for security keys to progress further and destroy the Big Momma ============================================================================= * Play Information * Game : Sven Coop (Steam Version) Minimum Video : default Open GL Cooperative : Yes! 4 coop starts Deathmatch : No Difficulty Settings : Hard New Graphics : Yes Demos Replaced : No * Construction * Base : From scratch (By looking at the House and mind!) Build Time : Way too damn long Editor(s) used : retail version of qED (best one to understand!) Found out about it when I bought the "Unoffical QUAKE Level Design Handbook" written by Matt Tagliaferri, SYBEX, Inc. (c) 1997. Jackhammer v 1.1.500 (64-bit) plus Sven Co-op SDK Other Software(s) : Wally (Texture builder) : qWAL (Pak organizer) : Cool Edit Pro : Adobe Photoshop Deluxe 4.0 Textures : "Sky" extracted from a pak provided by the late Terror Quake 2 modification. : qED textures : Quake 2 textures : Half-Life textures : Unreal Textures from the Terror Quake 2 modification. : Other city and "sky" extracted from a Half-Life modicifation called, POKE 646. : Other textures like the roof, house's exterior, posters, panels, etc. downloaded, manipulated, and created by me. : History and pictures of the "Underground Railroad" and the Civil War aspects were provided by the NationalGeographic.com and other nice links which I have forgotten to mention..... Credits : I credit the late Terror Quake 2 modification for the most wonderful and useful textures. Great job, guys, whoever you are... : I would also like to credit Q2Workshop and others for providing tutorials for qED. Thanks. They were very helpful. : I contributed many thanks to the maker(s) of a great game, POKE 646. : I would personally like also to thank Ikka "Fingers" Keranen for responding a simple e-mail, regarding Quake 2 editing. Although, he couldn't remember the exact procedure but his "clues" gave me the answer. Thanks, Ikka, for responding. * How to use this level * Put the folder "svencoop_addon" under the directory where you have installed Sven Coop. (e.g. C:\Steam\SteamApps\common\Sven Co-op) Setup a server and choose map qe_house as your starting point. I hope you enjoy it as much as I enjoyed making it!!! Thanks for downloading it. * Copyright / Permissions * This conversion pack is (c) by Guy Matthew Babin 2017. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. --END--